First, let me correct a couple of factual errors/unclear comments (I'm sure it's an honest communications clarity mistake).
The GameCube controllers don't plug in "on the back" of the Wii. The Wii can be mounted vertically (as shown in store displays and most advertising), or horizontally. The GameCube ports are behind a plastic door on the top or right sides of the cube, respective of the orientation. This door can be removed (and needs to be if one uses a wireless GC controller, since the reciever will not fit otherwise).
The "Classic" controllers are not for the GameCube mode. Rather, they are for downloadable games for the Wii's emulators. One can download N-64, SNES, NES, and TurboGraphix games (and something Sega I think, but my memory fails me).
There is a battery meter for the Wii remotes, but not on the device itself, sadly -- pressing the "Home" button on the remote will display a screen that indicates the battery status for all of the remotes currently communicating with the Wii.
On the more recent Wii devices (including the one I just purchased), no update is required to use SSID selection and WPA-PSK/WEP/etc.. It was a problem on previous runs of the device, and I'm glad to see it fixed.
The "USB-style" connector on the Wii remote is, to be clear, a proprietary connector. The connector is slightly "U"-shaped, and is designed for accessories' plugs to clip in fairly securely.
Those clarifications on record, I share the general opinion of the author: the Wii has a lot of potential, but there are definitely places where the annoyance factor is high. Many of these are lazy developers of game software, but some are fundamental issues with Nintendo's design choices.
I'd go a bit further than the author in criticising Red Steel. First, the ads have precicely naught to do with the actual gameplay -- by way of example, the limited occasions where you fight with a sword involve only limited gesutures to attack your opponent; and you never get to choose the sword as your weapon (it's chosen for you). It doesn't even feel as though it was originally a GC game -- it plays as though the designers really didn't like or understand the Wii controller.
As for the lack of high-def... well, that seems to be getting more attention than it deserves. 480p capability can be had with a component adapter (sold separately, of course), but the standard composite video is quite sufficient, and the system supports 16:9 TVs admirably. I have two HD sets, one CRT with full 1080i resolution, and one LCD with 720 vertical lines; both are 16:9. On both sets, the Wii graphics are acceptable, being slightly better than the GameCube. Nintendo made a choice to stay in a lower price range and focus on gameplay over graphics; while this will probably alienate some hard-core gamers, Nintendo is after the other 90% of the population. I think they made the right design choices for that goal, but it remains to be seen if that goal is achievable.
As for the Bluetooth in the Wii remotes, I'm of two minds. On the one hand, certain devices that will try to auto-pair can cause issues with the Wii remotes -- that includes cell phones and PCs in certain configurations. Mostly, the issues are interruptions during syncing, though with 6 phones present, I did note some gameplay "stutter". On the other hand, the modding community has already written software for the Mac (and PC can't be far behind) that can accept the Wii remote as an input device, so there is an advantage to Nintendo's choice.
Surprisingly, the author missed one key annoyance of the Wii design: while most of the Wii remote functions perform over Bluetooth, the pointing behavior relies on IR -- and this requires a small reciever bar to be placed on top of (or in front of and below) the TV set. Nintendo provides double-stick tape, and the bar is small and indistinct enough, but if you want to move your Wii between sets regularly... A small plastic stand is provided, but it doesn't have enough weight to keep the receiver from tipping over unless you stick the stand to something. Using "ticky-tack" is a reasonable hack, but I find it idiotic that Nintendo didn't consider that many people would want to transport their system -- especially during this phase when availability is low.
So, overall, I think Nintendo did a good job -- they've avoided competition with the PS3 and XBox360, while potentially attracting many more people to gaming. They've made some pretty good tradeoffs, and developed a truly novel control system with some real potential. Still, the Wii is not a good choice for those times when games are a chance to relax on the couch. For gamers, I'd say that the Wii is a good addition to the living room, but certainly not a replacement for more robust systems.
I'm not going out with a "meh". I plan to live, dammit. [ZorbaTHut]